Star Wars: The Creation of Visual Rhetorical Myth
Star Wars: The Creation of Visual
Rhetorical Myth
The
Star Wars saga is one of the most impressive stories in recent history. The canon includes six live-action feature
films, three seasons of an animated TV show on the
Cartoon Network and over three thousand years of narrative
history chronicled throughout hundreds of books, video games and comics,[1] A New
Hope also marked the rise of a true blockbuster with audience members
seeing the film twice or three times in a row on the same day.[2]
The subsequent five films have a combined gross of over $4.5 billion dollars,
making it the highest grossing series in history.[3]
Clearly, The mythology of Star Wars
encapsulates ideals and themes far greater than the simple battle between the
forces of good and evil, and yet this galactic tale enthralls people the world
over. What makes the Star Wars mythology the immensely popular story of good
and evil that it is today? What makes people call the Star Wars saga the myth of the modern generation, and "the
most popular space adventure of all time"?[4]
Throughout this paper I will make the
case that Star Wars represents a new rhetorical
genre, which I will call visual rhetorical myth.
In support of this argument, I will first discuss how the Star Wars
mythos redefines the idea of myth, which Joseph Campbell presents through the
structure of "The Hero's Journey."[5]
Second, through the redefining of the hero's journey I will suggest that the
Star Wars saga, while it follows the structure of the hero's journey quite
stringently, also stretches far beyond
the normal constructs of the mythic structure, thereby creating a new
rhetorical genre.
Star Wars and the Hero's Journey
Obi-Wan
Kenobi is to Anakin Skywalker as Joseph Campbell is to George Lucas. In fact,
it is said that Campbell referred to Lucas "As the best student he ever
had."[6] It
is intriguing how stringently the Star Wars films and expanded universe follow
Campbell’s structure of the hero's journey. Lucas does not merely copy the
ideas of Campbell; he expands upon them.
Still, they are arguably the best examples of the mythic structure
within the medium of film.
There
are some who might say that the Star Wars films simplify the idea of myth in
order to be easily accepted by the mass-market.[7] Though this notion is true, in no way does it
lessen the impact of the Star Wars mythos. Take, for instance, the reoccurring
archetypal relationship between father and son. This relationship repeats
itself several times throughout the mythos of the Star Wars universe. It would
be safe to assume, therefore, that the theme would lose its impact each time it
appears. Interestingly, this is not the case. For example, the connection between Darth Vader and his secret apprentice,
Starkiller, in the Force Unleashed video game franchise foreshadows the
relationship between Darth Vader and Luke Skywalker.[8] In
both of these relationships, Vader has a father-son connection with the
respective characters. However, the Vader-Starkiller relationship strengthens
the core bond of Vader and Luke because of where the story takes place within
the timeline of the Star Wars saga (between episode III and episode IV) and not
solely because of its existence.
That is Lucas's strength: structure.
He not only uses the basic archetypal structure of the hero's journey- that of
the hero's denial of the call to adventure, acceptance of the call and search
for wisdom - but Lucas also allows this archetypal structure to change over
time into different archetypal images. Take, for instance, the character of Anakin Skywalker and his journey throughout
the Star Wars saga. At first he
represents the archetypal image of the eager learner. Yet
as the saga continues he begins to represent the archetypal image of the evil
empire. He then concludes his journey as
the heroic hero. Lucas's ability to use these archetypal images in an effective
manner shows that he has great respect for the mythical structure, and yet he
is not afraid to evolve said structure to create a mythology all his own.
Even
though Campbell's mythic structure explains the structure of the Star Wars
universe, it does not explain why the mythology is so universal. Even Campbell
suggests that myth is not universal in its nature, but that myths only belong
to the cultures that create them.[9]
Star Wars, however, defies this notion, reaching far beyond the boundaries of a
singular culture. Why is this the case? In the next section I will explain how
visual rhetoric answers some aspects of this question.
Star Wars and Visual
Rhetoric
In the case of the Star Wars mythos and
visual rhetorical in general, rhetoric is. The use of symbols be they verbal or
visual to convey a particular message. [10] Lucas
uses this simple idea of rhetoric to convey the basic structure set by
Campbell. Some argue, however, that most rhetorical messages are meant for a
particular audience, and not mass consumption. Interestingly, both the
rhetorical theorists and Campbell did not take into account the visual media of
TV and films, whereas Lucas does.
The Star Wars films are rhetorical by
their very nature. Both the mythic and rhetorical aspects of the films
strengthen the themes and ideas that Lucas tries to convey. Consider the theme
of imperialism, which appears throughout the saga. Lucas presents the Empire as
something that is inhuman, void of any life or feeling. He does this by taking vibrant
colors out of anything that is imperial, such as uniforms and spaceships. He thereby
emphasizes the fact that the Empire is evil and lacking any real humanity. If
Lucas were to present all of this information in dialogue it would not be as
emotionally impactful as it is.
Lucas
is also able to use a singular image to convey several different themes and
ideas. The Imperial symbol is one of these particular images. The symbol
consists of an inner circle attached to an outer circle by way of spokes,
representing power and unity. Throughout the first three films the symbol
represents the Galactic Republic whereas in the original trilogy it represents the
Empire. Though this transformation from good to evil is simple it is effective
in conveying the idea that something that is good always has the ability to be
evil.
Continuing with this idea, The character
of Luke represents all that is good and right in the galaxy. However, as the
films progress his costumes begin to reflect his struggle with the dark side of
the Force. Luke's major costume in Episode V, for instance is gray. Episode VI
continues this idea with a black costume. Though these costume changes, Lucas
seems to suggest that even Luke has the ability to turn to the dark side if
given the chance. The changes also suggest that Luke is more like his father
then he would care to admit
The mythic nature of the Star Wars
mythology is certainly evident. In combination with rhetoric they represent a
new rhetorical genre, visual rhetorical myth. Visual rhetorical myth is a genre
that is equal parts mythical structure and visual rhetoric. In other words if a film or TV show uses
Campbell's structure of a hero's journey as well as conveys its messages through
visual means, it is a visual rhetorical myth in its simplest from.
Conclusion
The Star Wars mythology stands as the
foremost example of visual rhetorical myth. It is at all times both simple and vastly
complex in the way that it combines the simplest forms of the mythic structure
and visual rhetoric. Some might argue that the Star Wars mythos is perhaps too
vast to be an effective example of visual rhetorical myth, but that is not the
case. Lucas creates a universe that thrives on simplicity. Yet it is this
simplicity and ease of entry into a galaxy far far away that ultimately makes
it so complex and universal.
Others may argue that there is no need
for visual rhetorical myth. Again, Star Wars is the response to that argument
because it shows that visual myth is indeed universal instead of dependent on a
particular demographic and thereby it is an effective rhetorical tool to convey
ideas and messages to a global community.
Further research will bring to light
even more examples of visual rhetorical myth such as the film The Matrix, The Prince of Persia: The Sands
of time video game trilogy, and countless other video games, movies and TV
shows besides. So it is as Joseph Campbell writes "One knows the tale it
has been told a thousand times.”[11]
[1] StarWars.com | Home Page.
(n.d.). StarWars.com | Home Page. Retrieved March 9, 2011, from
http://www.starwars.com
[2] Hidalgo, P., Wallace, D., &
Windham, R. (2010). Star Wars: Year
by year : A visual chronicle.. London: dk.
[3] Pomerantz,, D. (n.d.). 'Harry
Potter' Catching Up To 'Star Wars' Franchise - Forbes.com. Information for
the World's Business Leaders - Forbes.com. Retrieved March 30, 2011, from
http://www.forbes.com/2010/09/29/star-wars-harry-potter-business-entertainment-movie-franchises.html
[4] Becker, E.
(Director). (2004). Empire of Dreams: The Story of the 'Star Wars' Trilogy
[Documentary]. United States: A&E.
[5] Campbell, J. (1968). The hero
with a thousand faces (2nd ed.). Princeton, N.J.: Princeton University
Press.
[6] Ibid
[7] Ibid
[8] Blackman, H.
(Director). (2008). Star Wars: The Force Unleashed [Video Games]. United
States: LucasArts Entertainment Company.
[9]Ibid
[10] Herrick, J. A.
(2009). The history and theory of rhetoric:
an introduction (4. ed.). Boston: Allyn & Bacon.
[11] Campbell, J. (1968). The hero
with a thousand faces (2nd ed.). Princeton, N.J.: Princeton University
Press.
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